Paul Sidlo, Ten time Emmy winner, innovator, fundraiser and entrepreneur, Sidlo has 16 US patents and has been the founder or manager of several internationally recognized firms, including REZN8, EMN8 (Tillster.com). These companies use emerging technologies for productivity solutions across a wide range of industries from transactional retail management and services. Sidlo has been a consultant and strategist for corporations such as Citibank, Intel, and Microsoft Corporation. For Microsoft Sidlo worked on the XBOX UI. Windows XP, Surface and Microsoft's Home of the Future. He served as the creative director for five Olympic Games, 13 Super Bowls and The Academy Awards shows. He has been honored with over 200 international design and technology awards.
Sidlo is acknowledged as a leader in 3D digital marketing and animation and as a pioneer in designing and developing graphical user interfaces (GUI), company branding, and real-time viewer experiences. REZN8 has been one of Microsoft's primary outside design sources for graphical user interface (GUI), including the GUI design and development for XBOX, MSN 9 & 10, Home Media Center, Windows XP, Netflix, Surface Computing, Bill Gates' keynotes presentations for CES and Microsoft's Home of the Future. He has developed the image systems for five Olympics Games (Seoul, Sidney, Nagano, Albertville, and Lillehammer), thirteen Super Bowls, and numerous other television award shows, including the EMMY's & Oscars Award Shows. In 2013 Tillster.com was named by Forbes Magazine as one of “America’s Most Promising Companies.” Sidlo is the the founder of Tillster. In 2017 he became President and CMO of XNRGI, a breakthrough battery storage technology company. In addition to XNRGI, he is the Business Strategist for Gravicas.com a cloud-based AI company that provides secure data analytics for unstructured and structured media for GDPR compliance applications.
Mr. Sidlo helps companies develop new business models that use emerging technologies with applications across a wide range of industries. These technologies include IoT (Internet of Things), perceptual computing, automatic content recognition (ACR), Natural Language Processing (NLP), Value-Based Personalization, Artificial Intelligence (AI) Augmented Reality (AR), Virtual Reality (VR), Experience knowledge of Metaverse Real-time Gaming Technologies from Nvidia Omniverse, UNREAL game engines and Twinmotion, which provide new ways to evolve, enhance, predict and augment human reach and potential.
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